

Blocking a unit type while you have none of them is a good idea. Playing a 6 strength card might be good in the first round if you can revive it with another card. Only play heroes to finish an enemy with a high number. If you play your 10 strength hero early and your enemy counters with 2 catapults and horn of command, you wasted it. You get more cards while your enemy loses some, making it easier to win the 2 other rounds.

In the beginning, your goal should be to do a quest for zoltan where you receive 3 heroes which you can keep (you can also get a bit of money, but I highly recommend the cards!). You don't have a lot of powerful spells or heroes to really overpower an opponent. The starting deck is not really powerful without a lot of surprise cards. Progress through the game (as represented by experience points/levels and the consumption of unique potions) earns talent points of the Bronze (attribute levels I-II), Silver (levels III-IV) and/or Gold (level V) varieties.Basically, yes, you need a better deck to beat better opponents. The Hero panel displays each attribute and ability in the Attribute tree. These four in turn allow advancement of skills like signs and the mastery of steel and silver swords. There are four main attributes: Strength, Dexterity, Stamina and Intelligence. In The Witcher, the player character, Geralt, advances or develops as accumulated experience points earn him talents which can be allocated to various attributes.
